Time Trek
Live through real history. Your choices shape your fate.
The Time Machine
How to play Time Trek
Time Trek is a choose-your-own-adventure narrative RPG that drops you into seven defining moments of world history: Ancient Egypt, the Ides of March, the Black Death, the storming of the Bastille, the Christmas Truce of 1914, D-Day, and the Moon landing. Each chapter is a branching narrative — you make choices, the story changes, and the choices you make in one chapter shape who you are by the end of the run.
There are no quests to grind. There are no enemies to defeat. The game is text-driven with period-appropriate illustrations and a tight choice structure: usually three options per beat, four to eight beats per chapter. Some choices are obviously historical — should Caesar listen to the soothsayer? — and some are character choices that don't appear in any history book. The branching is real: there are seven possible endings to the Caesar chapter alone.
Tips
- Read before you choose. Time Trek is short by design. The whole experience is the writing; rushing past it defeats the point.
- Replay. The same chapter played twice with different choices is a different story. Most players replay the Ides of March and D-Day chapters at least three times each.
- Choices echo. A decision in chapter 2 reappears as context in chapter 5. The game tracks your personality profile across chapters.
- The history is real. Where the game presents historical facts (dates, names, events), they're sourced. Where it presents counterfactuals (what if Caesar had listened?), it's clearly labeled.
Difficulty & play time
Difficulty: easy mechanically, thoughtful narratively. Estimated time: 15–30 minutes per chapter; full 7-chapter run is about 3 hours. Suggested age: 11+. The content is age-appropriate but the themes (war, plague, political violence) are handled seriously.
Frequently asked questions
Is the history accurate?
How many endings does it have?
Does my progress save?
You might also like
History Heroes — meet the historical figures from Time Trek in auto-battler form. Counterfactual — same alt-history sensibility, daily format. Empire Tycoon — the civilizations these stories take place in.